“Mario Kart 8 Deluxe” changes the game while not really changing the game

By Z. Galaxy

The new entry in the “Mario Kart” series, “Mario Kart 8 Deluxe,” was released on April 28 to critical acclaim. Garnering a score of 93 on Metacritic, it has the highest score listed for the series since the 2001 entry, “Mario Kart Super Circuit,” for the GameBoy Advance.mariokartinkling-e1493681744985.png

Though the new game did not make many changes to the main game it was ported from, it has taken on a life of its own through the little tweaks and one larger addition.

After the original release of “Mario Kart 8” for the WiiU in May 2014, which was equally loved by fans, there still lingered a sour taste from a missing element. The “Battle Mode” that had become known as a series staple was altered, essentially diminished to taking the normal looping tracks and adding a “battle” element to them.

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GameCube title “Mario Kart Double Dash” remains a system staple

By Z. Galaxy

Back when “Mario Kart Double Dash” released for the Nintendo GameCube in 2003, it was applauded for its masterful gameplay, attractive graphics and overall pleasant experience. Garnering a score of 87 on Metacritic, it lived up to and perhaps exceeded its expectations as a first-party Nintendo title.

The years have gone by and, though the visuals have not aged quite as well, the gameplay seems untouched by the flow of time.

It had been years since I had played. In a moment of intense boredom, my boyfriend and I decided that we would give it a try. We hoped that our experiences with “Mario Kart 8” for the WiiU had not soured the older game.

Thankfully, we had no need to fear.

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The two versions of “The Legend of Zelda: Breath of the Wild” display surprisingly few differences

By Z. Galaxy

linky boyThis post also has a podcast! Listen to it here.

When “Breath of the Wild” was first announced, it was only as a WiiU title. As information came in about the Switch, it became apparent that it would be released on the new console as well. The outcome of dual-generation releases often proved to be subpar and it was expected that “Breath of the Wild” would be no exception.

Internet commenters the world over have been arguing about the possible low quality that the WiiU would inflict upon the game based on its technical specifications. According to a Kotaku article by Ethan Gach, comparisons of the game’s framerates side-by-side shows that they lack a significant performance difference.

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